The Department of Graphic Arts and Communications was established in 1996. The primary goal is to train qualified media engineers and specialists in graphic communication and printing technology, digital content creators, and educators in technical schools.
The department strives for the integration of knowledge in media technology and arts. Fields such as media communication, printing publication, information technology and new media applications are all part of the department’s R&D and teaching focus. We combine theory and practice to create a milieu within which students and faculty can work together in a rapidly changing media environment.
－Balanced approach to content and management
－Balanced approach to technology and the humanities
－Balanced approach to theory and practice
－Balanced approach to diversity and professionalism
Feature of the Curriculum
The department’s faculty are very active in research. Key areas of research include:
- New Image Display Technology
- Digital Content Production and Marketing
- Digital Rights Management and Content Protection Mechanisms
- Graphic Arts Replication and Publish Technologies
- Film, TV and Media Technology and Legal Essentials
- Digital Learning and Teaching Media Technologies
- Video and Multimedia Processing and Animation Technologies
- Development of Augmented Reality (AR) Content
- Color Engineering
- Artificial Intelligence for Design
*The department offers professional internship courses.
*The department is part of the Teacher Education curriculum.
The Department of Graphic Arts and Communication focuses on the development goals of image communication, printing and publishing, information technology, media application and creative design.
Students can work as media practitioners, editors, PR personnel, planning specialist, animators, designers, high school teachers, or school staff.