In response to technological advancements, our department focuses on diverse teaching and research areas that integrate creative design principles with cutting-edge digital technologies. The main teaching and research areas include:
1. Interactive Media and User Experience (UX) Design
2. Branding and Marketing Communication
3. Visual Storytelling for Film and Animation
4. Printing and Digital Publishing Technology
5. Data Visualization and Information Graphics Design
6. Visual Effects for Film Production
7. Augmented Reality (AR) and Virtual Reality (VR) Content and Technology
8. Visual Color Engineering
9. Artificial Intelligence Generated Content (AIGC)
10. Project-Based Learning and Industry Collaboration
*Our department also offers professional internship courses.
**The department is part of the teacher education program.
Master’s Thesis |
The Impact of Online Word-of-Mouth on Insurance Company Brand Image and Purchase Intention. |
Study on the Correlation between Audience Involvement and Loyalty in the Different Media Version of “Slam Dunk” |
Theme Analysis of Japanese Movies on School Bullying |
Research on motivations and intentions of mobile game players of “MOBA” |
From Fairy Tales to Live-Action Films: An analysis of Characters’ Transformation and Its Sociocultural Significance in Disney Film Adaptations |
The Characteristics of Poetic Picture Books and Reading Literacy on Elementary School Students |
Teaching and learning with digital tools: an examination of gamification elements |
Color Image Classification Based on Augmented Dataset with Autoencoder |
A Study on the Generation of Avatar Dress Color Themes and Character Image Perception |
BEYOND THE REAL TO THE UNREAL,ESSENCE AND DREAMS- PHOTO EXHIBITION |
Analyzing Emotions and Autonomous Learning in AI Robots, Using《WESTWORLD》as an Example. |
Discussing the Influence of Services Quality and Electronic Coupons on Passenger Intention To Use Taxi APP in Taipei |
The Study on the Creation Experience from the Derivative Creation of the Original Creation |
A Study on the Function of Photography Promotion in Local Culture |
An Exploration of Parent-Child Conflict Relationship of Teenagers in Taiwan Movies by Using Parenting Behavior Patterns |
A study on the Influence of Color Combination nd Area Ratio on Visual Aesthetics |
The impact of e-commerce gamification on purchase decisions: Investigated with platform marketing and operations |
A Study on Self-Attention Neural Network for Color Compatibility Prediction |
The impact of Instagram layout design on marketing communication: An examination of sport brands |
A Exploration of Lookism in Korean Films with Narrative Analysis |
How instagram posts of influencer impact on marketing effectiveness: An examination of beauty products |
The behavioral intention of museum audiences toward using mobile guiding system: an application of the UTAUT model |
A Study on Generative Painting with Mixed Color Images |
Expectation Confirmation Theory Apply to the Study of Brand Image on the Continuous Use Intention of OTT Platform |
A study on the Correlation between Visual Programming Language Tool Design and Taiwanese Middle School Students’ Learning Motivation |
Internet Addiction: A Creation of Comic Book about Issues of Adolescent Internet Addiction |
The Effects of Virtualizing an Online Synchronized Instruction on Participant’s Para-Social Interaction and Learning Results |
Investigating distance learning effect from flow theory: An examination of university teachers and students |
The Factors of Webtoon to attract readers of College Students |
A Study on Uses and Gratifications of Bullet Comment Function of Taiwan Online Animation Platform |
A Study on the Development of Internet Short Video in Mainland China ─ Based on the Diffusion of Innovations Theory |
A study on audience’s reception and |
Effects of Online Learning in a Virtual Environment on Zoom Fatigue, Social Presence, and Learning Achievement |
A Study on Love Behavior of Men Chasing Women in Taiwanese Romance Movies |
A Study of Intimacy in Gay Men’s Dating Apps:Dilemma. Experience. Finding Objects |
A Study of Gender Representation in Taiwan’s Reality TV Game Shows |
Thematic Analysis of U Motherbaker:Conflict between mothers- and daughters-in-law、Neet、Unmarriageable statement |
An action research on online collaborative learning with SFAE group cooperation model embedded for senior highs |